Glitches, Cheats, Reviews, Discussions for the Latest and Hottest Video Games

Welcome to our forums Guest. We hope you have a nice stay Smile || New Better AllRoundTech.com

    From EyeToy to NGP: PlayStation’s Augmented Reality Legacy

    Share
    avatar
    iPROFamily
    Administrator
     Administrator

    Posts : 309
    Points : 21267
    Reputation : 53
    Join date : 2011-03-22
    Location : iPROFamily World

    From EyeToy to NGP: PlayStation’s Augmented Reality Legacy

    Post by iPROFamily on Sat May 21, 2011 3:41 pm



    Augmented reality is a concept that’s
    starting to get a lot of buzz so we wanted to take a minute to break
    down our history with the technology and provide a sneak peak at what
    could be next. There’s a popular misconception that augmented reality is
    just “kid’s stuff,” but with more than eight years of experience under
    our belt, we’ve found there’s a wide variety of compelling and cool AR
    experiences that everyone can enjoy. We spoke to some of our resident
    experts from Sony Computer Entertainment R&D and Product Development
    to get their take on augmented reality through our platforms.

    Back
    in 2003, when smartphones, tablet PCs, and even decent webcams were far
    from mainstream, we launched EyeToy on PlayStation 2, which included
    our first foray into augmented reality. Back then it was the only way to
    see yourself on-screen interacting with virtual objects in real-time.
    We then brought that unique experience to a portable level on PSP. With
    games such as Invizimals or EyePet , mobility was a key element as the PSP camera turned the entire world around you into a game.

    PlayStation 3 gave us a significant leap
    in image processing and, coupled with PlayStation Eye, enabled AR games
    such as The Eye of Judgment. Last year’s launch of PlayStation Move on PS3 brought titles like EyePet and Start the Party,
    which added ultra-precise movement recognition to the augmented reality
    experience, enabling you to interact with virtual objects on-screen
    using the PS Move motion controller.

    We’re no stranger to innovation and
    every so often we’re able to create an experience that changes the way
    you think about games. At this year’s Game Developers Conference , we showed off demos of augmented reality on NGP—our Next Generation Portable
    device . NGP builds on our experience with augmented reality over the
    years with PlayStation 2/EyeToy, PSP, and PS3/PlayStation Move. With
    front and rear cameras that combine real-time images of you and your
    environment, a brilliant 5-inch multi-touch OLED screen and rear
    multi-touch pad, internal motion sensors, and dual analog sticks, NGP
    offers new ways to interact that will change the way you think about
    augmented reality games… and possibly even change the way you think
    about reality.

    What do you think about augmented
    reality? Do you have an idea for the next killer app for augmented
    reality? Let us know your thoughts in the comments below.


      Current date/time is Tue Nov 21, 2017 2:24 pm