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    Your Starhawk Questions Answered

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    iPROFamily
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    Your Starhawk Questions Answered

    Post by iPROFamily on Mon May 23, 2011 4:43 pm



    I can’t believe I’m posting on the PlayStation Blog again. It’s been
    forever! So what’s new you ask? Well, let’s see, not too much — oh
    yeah, we announced [You must be registered and logged in to see this link.]! *cough* Finally. *cough*
    The team and I have been wicked happy with the response from the
    media and the fans so far. Seeing you guys excited makes all the late
    nights worth it! But, we still have a lot of work ahead of us so thanks
    for all of the positive energy. We all know a good reveal is just the
    first step in making our fans happy and we’re looking forward to showing
    you guys even more tasty Starhawk content and get you more plugged into
    the [You must be registered and logged in to see this link.] universe! So the other day I asked all of you on [You must be registered and logged in to see this link.]
    to send me Starhawk questions that you wanted to get answered, and
    while we’re still planning on doing a full FAQ post here on the
    PlayStation.Blog, I wanted to take a few of the questions that were
    popular and answer them straight away. Here goes:
    [You must be registered and logged in to see this link.]
    Does Starhawk have two flight modes?


    YES. Initially we wanted to have Starhawk use only a single flight
    mode so that all players were unified. We worked a lot on this but
    ultimately decided that the needs of a newbie player and the needs of a
    hardcore [You must be registered and logged in to see this link.]
    fan were just too far apart and we weren’t willing to make the
    compromises needed to jam everyone into a single flight mode. So…Starhawk
    has two flight modes and both are great! The default mode is very simple
    and great for new to mid-level players (and yes, reverse aiming issues
    have been fixed). It’s a re-vamped version of our “arcade mode” (but much
    better), thanks in part to a lot of play testing on it. The
    advanced mode is for players that want even more control while flying
    around in the Hawk. It’s just like Warhawk’s “pro mode” flight mode.
    [You must be registered and logged in to see this link.]Server list or matchmaking?


    In Starhawk you have both. Matchmaking is good for casual
    players that just want to be put into a game quickly, or for when we
    need to enforce that players are not “cheating” or stat padding or
    whatever you want to call it. It lets the Starhawk servers control which
    players get put into which games. That said, our fans LOVE it so we let
    you browse the custom “non-official” games through a server list. This
    gives you the best of both worlds.
    Is Starhawk’s character camera new?


    YES. We got a lot of questions from people that noticed from the
    video that there was a tight over-the-shoulder (OTS) camera in some of
    the shots. We still have a normal camera that is further away
    from the character, although it is a bit closer than what we had in
    Warhawk. However, this new OTS aiming mode is enabled when you zoom in
    with your weapon. It gives you a combat choice—you can do your normal
    run-and-gun at some cost of accuracy or you can go OTS for more
    accuracy, although you’ll be a bit slower.
    Does Starhawk still use weapon pickups?


    Hell yes! I was actually surprised that people were worried about
    this. It was interesting to see the Tweets from people who were scared
    that we might be going to a class-based load out approach. No! We still
    have pickups. And getting a weapon is not limited by rank. That kind of
    thing just doesn’t work for our type of gameplay. In fact, weapon
    pickups are an important part of [You must be registered and logged in to see this link.].
    For example, If you want your team to have “snipers,” you can build
    lookout towers which include the sniper rifle pickup. Or, if you want
    some heavy weapons, you can build a supply bunker to get a rocket
    launcher and a shotgun. Now of course we are still in the process of
    tuning the game so things are always bound to change, but this should
    give you a good idea of where we’re headed.
    [You must be registered and logged in to see this link.]
    Are there space environments?


    100% YES. The outer space environment set that the art team here at [You must be registered and logged in to see this link.]
    has put together is really awesome. Super fun to play on and looks
    great. Some of the elements are still being worked on and we don’t want
    to show it untill we’re 100% happy with it. But since sooo many of you
    guys asked, Sony was okay with me at least telling you that Starhawk was
    not just about terrain battles. :-)
    There are a ton of other questions that you sent me and I will answer
    them as soon as I can, but for now, I wanted to get a little bit more
    info out to you all! Hopefully I’ll get to see some of you at E3 if you
    swing by to get your hands on Starhawk! Keep your eyes on the
    PlayStation.Blog and [You must be registered and logged in to see this link.]
    for more updates, and if you’re interested in seeing behind the
    production curtain a bit, I often post behind the scenes pics of us
    making Starhawk on my Twitter account [You must be registered and logged in to see this link.], so check it out!
    Okay, that’s really it for right now. Maybe I’ll include a puzzle
    with my next blog post—I promise it will be more challenging than the
    stuff I posted for Warhawk :-P

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